Infinite
Objects
A voice-driven, agentic AI experience where Summit attendees brainstorm, design, engineer, and market a physical product in ten minutes.
| Client | Adobe |
| Event | Adobe Summit |
| Year | 2026 |
| Role | Executive Producer |
| Discipline | Experiential · Agentic AI |
| Input | Voice only |
| Runtime | ≈ 10 min, idea → product |

You walk in with a half-formed idea and describe it out loud. About ten minutes later, you walk out with a finished product: a name, a photoreal 3D render, a go-to-market strategy, and a working landing page built to look like a real Kickstarter.
The whole thing runs on your voice. A lead agent named Kira talks you through it while her specialized agents work in parallel behind the scenes. Under the hood, we orchestrated a dozen models and services into a single multi-modal workflow, with Adobe’s tools doing the heavy lifting on the creative.
| Out | Deliverable | Format |
|---|---|---|
| OUT-01 | Product name | Brand + one-line pitch |
| OUT-02 | Photoreal 3D render | Hero product shot |
| OUT-03 | Go-to-market strategy | Audience, positioning, launch plan |
| OUT-04 | Landing page | Working, Kickstarter-style |
Test runs: products the Infinite Objects team made while building the experience

Teplo
A color-changing bath duck for new parents. Green is just right, red is too hot, blue is too cold.

Cove
A leather tissue holder that clips onto your purse, so a tissue is always within reach.

Clarity
A transparent toaster that lets you watch your bread toast, so you never burn a slice.
Getting a product to Kickstarter-ready used to take a lot of time, a lot of tools, and a real team. We built Infinite Objects to see how much of that an agentic workflow could handle on its own, in real time, while someone watches it happen. It was our fourth and most advanced build for Adobe Summit.
Also built for this project: a browser-based 3D turntable renderer (Three.js + ffmpeg.wasm) for product spins and video export.